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KEENGINE

© 2008-2017 Rübennase & K1n9_Duk3

Description:

KEENGINE is a game engine similar to the Commander Keen: Goodbye, Galaxy engine. The engine was developed in cooperation with Rübennase for a fan project of the German Commander Keen community at Fan Site Celle, though it could also be used in other projects.

The engine is written in BlitzMax, a Basic-like programming language targeted mostly at beginners. BlitzMax supports object-oriented programming.

System requirements:

Documentation:

There current version of the documentation can be found here (PDF file).

Download:

Windows Binaries:

Version 0.48.0 (1.60 MB)

Version 0.47.3 (1.59 MB)

Version 0.45.0 (1.55 MB)

Version 0.44.0 (1.56 MB)

Version 0.41.0 (1.21 MB)

External Tools:

PicFont Compiler (47 KB)

Games:

KEENGINE is used by the following games:

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